eMedia > Michael Louie Solomon

a project to think about

Posted in Uncategorized by michael louie solomon on April 4, 2009

I don’t know where this one came from, but today I thought of a processing project that would create shapes made of lines and bezier curves  based on keyboard input in relationship to the location of the keys.  

Basically, whenever you type two letters in a row, a line is drawn that completes the path between the two keys.  This creates a visual representation of the word typed, void of any meaning of the word itself.  Once the spacebar is hit, that set of connected lines is moved, and a new connection of lines begins once letters are typed again. 

A few elements that would be nice to see in this project:

  • Color:  gradients transforming based on which key is pressed.
  • Floating objects:  rather than having a static shape formed, have the object seem alive.
  • Text: so the user knows what they have just typed.
  • Archive:  a way for the words created to be saved for later viewing.
  • Interactivity:  some way for the separate strings of words to interact with one another.
  • Organization/sorting:  once the words have been created, be able to sort through words in multiple ways.

game design update

Posted in Uncategorized by michael louie solomon on February 10, 2009

I’ve updated my game design page, adding our first project, which is creating a board game.

CHANGE

Posted in Uncategorized by michael louie solomon on January 21, 2009

This blog has changed quite a bit today.  Instead of this page being specifically dedicated to game design, this will be my general blog, reserved for updates for my other, more specific, pages listed to the right.  Stay tuned for frequent updates, as  a new semester is under way.

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